SaveManager is a local save manager for PC games. It handles backup and restore for Ubisoft, Rockstar, and Unreal Engine saves across Windows and Linux.
Available for Windows and Linux (x86-64) on the releases page.
- Backup & Restore — create and restore save backups
- Automatic Detection — finds Ubisoft, Rockstar, and Unreal Engine saves on Windows; Steam/Proton, Wine, Lutris, and Heroic on Linux
- Configurable — custom backup paths, per-store toggles, and platform-specific settings
- Cross-platform — Windows and Linux (x86-64)
- Save Editor — read and edit save data, starting with Rockstar titles
- PSP ↔ PPSSPP — convert and transfer saves between physical PSP and emulator
- Web Sync — sync and share saves via an upcoming web platform
| Store / Savetype | Windows | Linux |
|---|---|---|
| Ubisoft | Yes | Yes (Steam/Proton, Wine, Lutris, Heroic) |
| Rockstar | Yes | Yes (Steam/Proton, Lutris, Heroic) |
| Unreal Engine | Yes | Yes (Steam/Proton, Lutris, Heroic) |
Unreal Engine games are detected via GVAS .sav files. UE3 games and games using custom save formats are not supported.
See CHANGELOG.md for a complete history of all changes made to the project.
See CONTRIBUTING.md for build instructions and contribution guidelines.
GPLv3 — see LICENSE.
